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Code As Creative Medium A Handbook For Computational Art And Design

Code As Creative Medium A Handbook For Computational Art And Design

$51.00

 An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

Product details

  •  Paperback | 280 pages
  •  191 x 235 x 17.78mm | 657.71g
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  •  MIT Press
  •  United States
  •  English
  •  Annotated
  •  Annotated ed
  •  161
  •  0262542048
  •  9780262542043


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